Explanation Regarding New Demo Being Temporarily Unavailable + Other Important Updates


Hello! 

This is Windchimes, the leader of the Lads in Distress project.

First, I need to apologize for not making an announcement here on Itch.io until now. Honestly, I completely forgot about the devlog feature on this. So here I am, with a very late explanation / announcement regarding the new demo. 

As you guys may know, we originally had the NaNoRenO 2016 version of the game completed. In July 2017, we pulled the original NaNoRenO '16 version, replacing it with a new demo of the full expansion with 5 routes instead of 3. Some time last year, we also removed the download links to the new demo.

The following are the belated announcements / explanation (that were previously posted on Tumblr):

  1. The artist, Greenace, who did most of the character art and CG art for the new demo of Lads in Distress has departed from the team. 
  2. As a result, we have recruited a new artist to do the character and CG art — Karamelow.
  3. For various reasons, such as to try to reduce the inconsistency in art (rather than having character art be done by 3 different artists, it'll be reduced to 2), we will be replacing Greenace's work in the new demo (and full game) with Melow's. Ellis will be redesigned and redrawn once more.
  4. Therefore, the download links to the new demo have been removed. 
  5. The new demo will be put back up once we finish replacing all of Greenace's artwork in there with Melow's.
  6. Currently, all the artwork for the demo has been completed. We're in the process of recoding them back into the game. This will take some time, as I'm the main programmer and I'm currently wrapping up my last semester of law school as well as prioritizing my own commercial otome game. I'm hoping to finish this and reupload Lads in Distress new demo by June 2019.

So yeah! Hopefully, you guys won't have to wait too long before you get to check out the new demo with the new art!

On the note of announcements, we also have a couple of important (belated) announcements regarding the writing:

  1. Perennial Lily, the writer for Mer’s route, will no longer be writing for Lads in Distress due to personal reasons.
  2. We are now recruiting 1-2 new co-writers to cover Mer's and Ellis' routes. Recruitment information can be found on our Tumblr: https://ladsindistress.tumblr.com/post/183999069507/introduction-hey-everyone-th...

Well, I think that's all I needed to say for now. Again, sorry about forgetting entirely about the announcement devlog feature on Itch.io. Also, I apologize for not responding to comments on the Itch.io page. I haven't been receiving the notifications emails, so I keep forgetting to check on the Itch.io page for comments and reply. Thank you so much to the ones who have been responding to questions on our behalf! I'll try to remember to check back on Itch.io more often to answer any queries that may arise. If you want any updates on the game, please do visit our Tumblr (https://ladsindistress.tumblr.com/), as we post there much more often.

Anyways, thank you so much for the continuous support and patience! It's been a rough journey for Lads in Distress, but the team is determined to see it through to the end somehow. Your support really means a lot to us and helps motivate us to continue! :)

Comments

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any updates on this demo?

(1 edit)

Hi! Thanks for your interest! :) 

So unfortunately, we're going to need some more time getting the demo updated with all the new assets. We're currently still missing the new main menu buttons (which we didn't realize we would have to redo due to the main menu CG being redone — our fault for not realizing it earlier). The problem is our GUI artist is reallyyyyy busy these days with work irl, so she'll need some time for that. Most of the new sprites have been implemented in game, but I'm still testing it to make sure nothing's going wrong. 

Sorry about this bad news. We'll let you guys know when we're ready to re-upload the new demo again! Thank you so much for your patience! <3 

oh thanks for the update.  I hope life slows down for the GUI artist soon!
Have a good day,

I really enjoyed the first version of the game, and I just saw that you're updating - I'm so excited!! It's too bad that things have hit some snags but I'm really looking forward to the finished product and I'm sure I'll love it as much as or more than the original <3 

Thank you all for you hard work!! And for keeping us posted!

Woo!  I'm so excited, thanks for all your hard work!

Aw, it has been rough for you guys I see. Don't worry, it's nice to have some news even if late, and to know you didn't drop the project! And well, when I'm getting too impatient, I replay the old version of the game and after that I'm fine haha!

You mentionned you have a personal commercial otome? What is it? Does it have a demo up? If yes, I'm wondering if I actually know it already!

Oh I actually know the answer to this!  No demo yet, but Windchimes is working on a fantasy otome called Reanimation Scheme, you can follow development here: https://windchimesgames.tumblr.com/

It looks pretty cool to me, the art is gorgeous and the characters sound fun and full of personality.

Oh thanks! Looks interesting!